Your mission, should you choose to accept it:
To Create an hours worth of team bonding, using no mula whatsoever!
Why is fun is underrated? Often seen as an addendum to more ‘important’ things?
Obviously, you need to get through your work/training session/responsibilities etc but sometimes a break from deadlines and weighty goals can refresh your brain, help your creativity, build connections, and who doesn’t want to laugh? After all, as the old adage goes 'all work and no play makes Jack a (very) dull boy'. Play is vital for our developing brains when we are growing up. We are one of many species who ‘play’ and engage in this kind of social activity. Bears, cats, birds, dogs, crocodiles (they sometimes give piggybacks to their smaller female partners), all play, and it’s not just to hone their hunting skills or prepare for adulthood. Researchers believe the function of play is to 'build pro-social brains, social brains that know how to interact with others in positive ways'. Through play experiences it appears that personal resiliency, curiosity, emotional control, and social proficiency all develop.
Researchers believe the function of play is to 'build pro-social brains, social brains that know how to interact with others in positive ways'. Through play experiences it appears that personal resiliency, curiosity, emotional control, and social proficiency all develop.
Or maybe we don’t need to overanalyse it ... ?
Does play need to have a greater function that it simply being fun?
Recently in PepTalk HQ I decided everyone needed 45 mins of shenanigans. Here is what I planned out.
Feel free to steal these ideas for your workplace, but what I wanted to demonstrate was that with a small bit of planning and zero budget, it is still possible to deliver BIG on fun, bonding and creativity!
THE SET UP :
Split the gang into teams.
4-6 per team works well, try to mix it up, don’t have department vs department for example.
Each team is then given a set of tasks to complete within the time provided.
Below are the task (our's were available after some seriously dodgy series of clues were solved around the office and in the local village, culminating with the retrieval of the official 'task envelope' from our beloved Jane in the 'Artisan Pantry' Lucan) our teams undertook.
TASK LIST FOR TEAM BUILD :
1. Beleaf it or Not
Objective for the teams : to find 2 leaves - 1 x the biggest leaf they could find, and 1 x smallest leaf they could find. They both need to be fully intact. (Ethics committee had to hotly debate, if a 'Nissan Leaf' counted or not, apparently it doesn't Cathal!).
Winner : Team with the biggest difference wins that particular challenge!
2. And the Oscar goes to …
Objective : the entire team needs to recreate and record a famous scene from a film. Creativity, props, etc can all add to these short masterpieces.
Depending on how creative the teams are you might need to give them some options (examples below) :
Bridesmaid dodgy tummy scene.
Anchorman (pretty much any scene)
The Terminator (not the scene where he is butt naked)
Grease 1 (cause no one has really seen or remembers number 2).
All the scenes can be sent to you the organiser and watched by the group at the end of the games.
Winner : Team with the best overall performance, delivery, use of props etc.
3. Wing it
Objective : Grave a team picture with as many ducks/birds in the shot as you can find.
Winner : well its a bit self explanatory. But again 'women' do not count as birds, even if you are in North Dublin!
4. The Teabag Toss
Objective : each team gets a teabag and a bowl/box. Whoever throws the teabag into the bowl, the furthest distance wins (record on their phone for proof). FYI : some teams do not realise a wet teabag will travel a greater distance than a dry one. But remember, you can’t touch the bowl or box during the throw.
Winner : Farthest distance, but caught in the bowl/box
Objective : 1 or 2 people from each team are nominated to complete this task. All watches need to be taken from the competitors! No shouts or hints from their teammates. Those taking part sit in a line beside each other. When the game begins, hit the stopwatch on your phone. Participants need to estimate when the clock hits 90 seconds. They can raise an arm or stand up when think the clock has hit 90. Keep note of the timings.
Winner: The closest to 90 seconds wins.
So there you go, its not the fanciest team build every but it was seriously great craic! All in told .. our team (albeit may be easily amused) had a blast.
Let us know how your team fun/team build sessions go!
Share your ideas and pictures with us, we would get a kick out of that.
Head of Content @ PepTalk
Let's make work better …
At PepTalk, engagement is at the heart of all our wellbeing platform. Our platform is about energy, passion and fun while being grounded in key business outcomes.